Stats
- Cost
- 7,000
- Movement
- 6
- Move type
- Treads
- Vision
- 3
- Attack range
- 1
- Fuel
- 70
- Ammo
- 9
- Hit as
- Armour
Weapons
💥 Cannon (primary)
Hits Recon (85%), APC (85%), Anti-Air (85%), Artillery (85%), Rockets (85%) and Missiles (85%) and 6 more.
💥 Machine gun
Hits Infantry (75%), Mech (75%), Recon (40%), APC (40%), Anti-Air (40%) and Artillery (40%) and 6 more.
The Tank fires whichever weapon does more damage to the target. When the Cannon is out of ammo it falls back to the Machine gun.
Strong and weak against
Base damage between two full-health units on open ground, before luck and commander bonuses. “Strong” means it deals at least 55% and more than it takes back.
💪 Strong vs
😬 Weak vs
Bombertakes 105%, no counter
Heavy Tanktakes 85%, deals 20% back
Battleshiptakes 85%, no counter
Rocketstakes 80%, no counter
Artillerytakes 70%, no counter
Attack Coptertakes 55%, deals 10% back
Can’t damage: Fighter and Bomber.
Tank damage table
| Against | Tank deals | Tank takes |
|---|---|---|
| Infantry | 75% | 5% |
| Mech | 75% | 55% |
| Recon | 85% | 6% |
| APC | 85% | – |
| Anti-Air | 85% | 25% |
| Tank | 55% | 55% |
| Heavy Tank | 20% | 85% |
| Artillery | 85% | 70% |
| Rockets | 85% | 80% |
| Missiles | 85% | – |
| Transport Copter | 10% | – |
| Attack Copter | 10% | 55% |
| Fighter | – | – |
| Bomber | – | 105% |
| Lander | 10% | – |
| Gunboat | 10% | 20% |
| Cruiser | 3% | – |
| Battleship | 3% | 85% |
Terrain and movement
The Tank uses the treads move type, like APC, Anti-Air, Heavy Tank and Artillery. Each tile costs movement points; it has 6 per turn, and every point spent also burns 1 fuel.
- 1 point: Plains, Road, Bridge, Shoal, City, Factory, HQ, Airport and Port.
- Slower: Forest (2).
- Can’t enter: Mountain, River, Sea and Reef.
Terrain gives defense stars: at full health each star cuts the damage it takes by 10%, and by less as it gets hurt (see the rules).
Building, repairs and transport
- Built at: Factory.
- Repaired and resupplied at: your own city, factory and HQ (2 HP per turn, paid at 10% of its cost per HP; fuel and ammo are free).
- Can ride in: Lander.
