🧸 The toy box

All 18 units

Every unit in Tiny Tactics, with its cost, movement, weapons and the units it beats and fears. Stats come straight from the game’s rules, so they are always current.

🪖 Built at the Factory

Ground units

✈️ Built at the Airport

Air units

Compare every unit

Move is in movement points; terrain decides how far that gets you (see the terrain table).

UnitCostMoveMove typeVisionRangeFuelAmmo
Infantry1,0003Foot2199∞
Mech3,0002Boots21703
Recon4,0008Tires5180∞
APC5,0006Treads1–70∞
Anti-Air8,0006Treads21606
Tank7,0006Treads31709
Heavy Tank16,0005Treads11508
Artillery6,0005Treads12–3509
Rockets15,0005Tires13–5506
Missiles12,0004Tires53–5506
Transport Copter5,0006Air2–99 (−2/day)∞
Attack Copter9,0006Air3199 (−2/day)6
Fighter20,0009Air2199 (−5/day)9
Bomber22,0007Air2199 (−5/day)9
Lander12,0006Lander1–99 (−1/day)∞
Gunboat6,0007Sea2199 (−1/day)6
Cruiser18,0006Sea3199 (−1/day)9
Battleship28,0005Sea22–599 (−1/day)9

∞: the unit only has a machine gun (or no weapon), which never runs dry. See the full damage chart for who hits whom.

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