Stats
- Cost
- 5,000
- Movement
- 6
- Move type
- Treads
- Vision
- 1
- Attack range
- β
- Fuel
- 70
- Ammo
- β
- Hit as
- Light vehicle
- π¦ Carries 1
- β½ Resupplies neighbours
- ποΈ Unarmed
Weapons
The APC has no weapon. It canβt attack and never fires back when attacked.
Strong and weak against
Base damage between two full-health units on open ground, before luck and commander bonuses. βStrongβ means it deals at least 55% and more than it takes back.
πͺ Strong vs
No unit loses to it outright: it is a helper, not a fighter.
π¬ Weak vs
Heavy Tanktakes 105%, no counter
Bombertakes 105%, no counter
Rocketstakes 90%, no counter
Battleshiptakes 90%, no counter
Mechtakes 85%, no counter
Tanktakes 85%, no counter
Artillerytakes 80%, no counter
Attack Coptertakes 65%, no counter
APC damage table
| Against | APC deals | APC takes |
|---|---|---|
| Infantry | β | 14% |
| Mech | β | 85% |
| Recon | β | 40% |
| APC | β | β |
| Anti-Air | β | 50% |
| Tank | β | 85% |
| Heavy Tank | β | 105% |
| Artillery | β | 80% |
| Rockets | β | 90% |
| Missiles | β | β |
| Transport Copter | β | β |
| Attack Copter | β | 65% |
| Fighter | β | β |
| Bomber | β | 105% |
| Lander | β | β |
| Gunboat | β | 45% |
| Cruiser | β | β |
| Battleship | β | 90% |
Terrain and movement
The APC uses the treads move type, like Anti-Air, Tank, Heavy Tank and Artillery. Each tile costs movement points; it has 6 per turn, and every point spent also burns 1 fuel.
- 1 point: Plains, Road, Bridge, Shoal, City, Factory, HQ, Airport and Port.
- Slower: Forest (2).
- Canβt enter: Mountain, River, Sea and Reef.
Terrain gives defense stars: at full health each star cuts the damage it takes by 10%, and by less as it gets hurt (see the rules).
Building, repairs and transport
- Built at: Factory.
- Repaired and resupplied at: your own city, factory and HQ (2 HP per turn, paid at 10% of its cost per HP; fuel and ammo are free).
- Carries: 1 Γ Infantry and Mech.
- Can ride in: Lander.
- Supply: refills fuel and ammo of every friendly unit next to it, on its turn and automatically at the start of each of your turns.
