- HQ
- City
- Factory
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 24×18
- Class
- Large
- Tiles
- 432
- Properties
- 38
- Layout
- Mirrored top to bottom
- #pre-deployed armies
- #river
The map is symmetric (mirrored top to bottom), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 32 | 0 | 0 | 32 |
| Factories | 4 | 0 | 0 | 4 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works →
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 236 | 55% | ★ |
| Road | 56 | 13% | – |
| River | 44 | 10% | – |
| Forest | 42 | 10% | ★★ |
| City | 32 | 7% | ★★★ |
| Mountain | 12 | 3% | ★★★★ |
| Bridge | 4 | 1% | – |
| Factory | 4 | 1% | ★★★ |
| HQ | 2 | 0% | ★★★★ |
Starting armies
Each army starts with 3 Infantry, 1 Mech, 1 Recon, 1 APC, 2 Tank, 1 Heavy Tank, 1 Artillery, 1 Rockets, 1 Anti-Air and 1 Missiles.