- HQ
- City
- Factory
- Airport
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 26×20
- Class
- Large
- Tiles
- 520
- Properties
- 30
- Layout
- Mirrored top to bottom
- #mountains
- #chokepoint
The map is symmetric (mirrored top to bottom), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 22 | 1 | 1 | 20 |
| Factories | 4 | 2 | 2 | 0 |
| Airports | 2 | 1 | 1 | 0 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works →
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 240 | 46% | ★ |
| Mountain | 142 | 27% | ★★★★ |
| Road | 56 | 11% | – |
| Forest | 42 | 8% | ★★ |
| City | 22 | 4% | ★★★ |
| River | 10 | 2% | – |
| Factory | 4 | 1% | ★★★ |
| HQ | 2 | 0% | ★★★★ |
| Airport | 2 | 0% | ★★★ |
Starting armies
Each army starts with 2 Infantry and 1 Recon.