- HQ
- City
- Factory
- Airport
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 24×20
- Class
- Large
- Tiles
- 480
- Properties
- 70
- Layout
- Rotated half a turn
- #cities
- #rich
The map is symmetric (rotated half a turn), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 62 | 2 | 2 | 58 |
| Factories | 4 | 2 | 2 | 0 |
| Airports | 2 | 1 | 1 | 0 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works →
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 240 | 50% | ★ |
| Road | 132 | 28% | – |
| City | 62 | 13% | ★★★ |
| Forest | 26 | 5% | ★★ |
| Mountain | 12 | 3% | ★★★★ |
| Factory | 4 | 1% | ★★★ |
| HQ | 2 | 0% | ★★★★ |
| Airport | 2 | 0% | ★★★ |
Starting armies
Each army starts with 2 Infantry and 1 Tank.