- HQ
- City
- Factory
- Airport
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 21×20
- Class
- Medium
- Tiles
- 420
- Properties
- 28
- Layout
- Rotated half a turn
- #chokepoint
- #river
The map is symmetric (rotated half a turn), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 20 | 2 | 2 | 16 |
| Factories | 4 | 2 | 2 | 0 |
| Airports | 2 | 1 | 1 | 0 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works →
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 210 | 50% | ★ |
| Mountain | 88 | 21% | ★★★★ |
| Road | 50 | 12% | – |
| Forest | 20 | 5% | ★★ |
| City | 20 | 5% | ★★★ |
| River | 12 | 3% | – |
| Bridge | 8 | 2% | – |
| Shoal | 4 | 1% | – |
| Factory | 4 | 1% | ★★★ |
| HQ | 2 | 0% | ★★★★ |
| Airport | 2 | 0% | ★★★ |
Starting armies
Each army starts with 2 Infantry.