- HQ
- City
- Factory
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 18×12
- Class
- Medium
- Tiles
- 216
- Properties
- 18
- Layout
- Rotated half a turn
- #pre-deployed armies
- #open
The map is symmetric (rotated half a turn), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 14 | 0 | 0 | 14 |
| Factories | 2 | 0 | 0 | 2 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works →
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 142 | 66% | ★ |
| Road | 34 | 16% | – |
| City | 14 | 6% | ★★★ |
| Forest | 12 | 6% | ★★ |
| Mountain | 10 | 5% | ★★★★ |
| Factory | 2 | 1% | ★★★ |
| HQ | 2 | 1% | ★★★★ |
Starting armies
Each army starts with 2 Infantry, 1 Mech, 1 Recon, 1 Tank, 1 Anti-Air, 1 Artillery and 1 Rockets.