- HQ
- City
- Factory
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 18Γ14
- Class
- Medium
- Tiles
- 252
- Properties
- 8
- Layout
- Rotated half a turn
- #poor
- #mountains
The map is symmetric (rotated half a turn), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 4 | 0 | 0 | 4 |
| Factories | 2 | 1 | 1 | 0 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works β
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 138 | 55% | β |
| Mountain | 56 | 22% | β β β β |
| Forest | 28 | 11% | β β |
| Road | 22 | 9% | β |
| City | 4 | 2% | β β β |
| Factory | 2 | 1% | β β β |
| HQ | 2 | 1% | β β β β |
Starting armies
Each army starts with 2 Infantry.