- HQ
- City
- Factory
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 28×8
- Class
- Medium
- Tiles
- 224
- Properties
- 20
- Layout
- Mirrored left to right
- #long
- #bridges
- #chokepoint
The map is symmetric (mirrored left to right), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 16 | 1 | 1 | 14 |
| Factories | 2 | 1 | 1 | 0 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works →
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 104 | 46% | ★ |
| River | 24 | 11% | – |
| Road | 20 | 9% | – |
| Forest | 16 | 7% | ★★ |
| City | 16 | 7% | ★★★ |
| Mountain | 14 | 6% | ★★★★ |
| Sea | 12 | 5% | – |
| Bridge | 8 | 4% | – |
| Shoal | 6 | 3% | – |
| Factory | 2 | 1% | ★★★ |
| HQ | 2 | 1% | ★★★★ |
Starting armies
Each army starts with 2 Infantry.