- HQ
- City
- Factory
- Airport
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 16×12
- Class
- Small
- Tiles
- 192
- Properties
- 16
- Layout
- Rotated half a turn
- #islands
- #air
- #reefs
The map is symmetric (rotated half a turn), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 10 | 0 | 0 | 10 |
| Factories | 2 | 1 | 1 | 0 |
| Airports | 2 | 1 | 1 | 0 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works →
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Sea | 64 | 33% | – |
| Plains | 58 | 30% | ★ |
| Shoal | 28 | 15% | – |
| Reef | 10 | 5% | ★ |
| City | 10 | 5% | ★★★ |
| Road | 8 | 4% | – |
| Forest | 8 | 4% | ★★ |
| Factory | 2 | 1% | ★★★ |
| HQ | 2 | 1% | ★★★★ |
| Airport | 2 | 1% | ★★★ |
Starting armies
Each army starts with 2 Infantry.