- HQ
- City
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 14Γ10
- Class
- Small
- Tiles
- 140
- Properties
- 8
- Layout
- Mirrored left to right
- #pre-deployed armies
- #mountains
The map is symmetric (mirrored left to right), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 6 | 1 | 1 | 4 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works β
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 78 | 56% | β |
| Road | 24 | 17% | β |
| Mountain | 20 | 14% | β β β β |
| Forest | 10 | 7% | β β |
| City | 6 | 4% | β β β |
| HQ | 2 | 1% | β β β β |
Starting armies
Each army starts with 2 Infantry, 1 Mech, 1 Recon, 1 Tank, 1 Artillery and 1 Anti-Air.