- HQ
- City
- Factory
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 10Γ8
- Class
- Small
- Tiles
- 80
- Properties
- 10
- Layout
- Mirrored left to right
- #duel
- #open
The map is symmetric (mirrored left to right), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 6 | 1 | 1 | 4 |
| Factories | 2 | 1 | 1 | 0 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works β
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 34 | 43% | β |
| Road | 14 | 18% | β |
| Shoal | 8 | 10% | β |
| Forest | 6 | 8% | β β |
| City | 6 | 8% | β β β |
| Mountain | 4 | 5% | β β β β |
| Sea | 4 | 5% | β |
| Factory | 2 | 3% | β β β |
| HQ | 2 | 3% | β β β β |
Starting armies
Each army starts with 2 Infantry.