- HQ
- City
- Factory
- Crimson
- Azure
- Neutral
Overview
- Players
- 2
- Size
- 18×18
- Class
- Medium
- Tiles
- 324
- Properties
- 24
- Layout
- Rotated half a turn
- #maze
- #long
- #cities
The map is symmetric (rotated half a turn), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Neutral |
|---|---|---|---|---|
| HQs | 2 | 1 | 1 | 0 |
| Cities | 20 | 0 | 0 | 20 |
| Factories | 2 | 1 | 1 | 0 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works →
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Plains | 192 | 59% | ★ |
| Mountain | 56 | 17% | ★★★★ |
| Road | 40 | 12% | – |
| City | 20 | 6% | ★★★ |
| Forest | 12 | 4% | ★★ |
| Factory | 2 | 1% | ★★★ |
| HQ | 2 | 1% | ★★★★ |
Starting armies
Each army starts with 2 Infantry.