- HQ
- City
- Factory
- Airport
- Port
- Crimson
- Azure
- Emerald
- Amber
- Neutral
Overview
- Players
- 4
- Size
- 24×24
- Class
- Large
- Tiles
- 576
- Properties
- 52
- Layout
- Mirrored both ways
- #free-for-all
- #islands
- #naval
- #reefs
The map is symmetric (mirrored both ways), so every army starts with the same ground to work with.
Properties
| Property | Total | Crimson | Azure | Emerald | Amber | Neutral |
|---|---|---|---|---|---|---|
| HQs | 4 | 1 | 1 | 1 | 1 | 0 |
| Cities | 36 | 1 | 1 | 1 | 1 | 32 |
| Factories | 4 | 1 | 1 | 1 | 1 | 0 |
| Airports | 4 | 1 | 1 | 1 | 1 | 0 |
| Ports | 4 | 1 | 1 | 1 | 1 | 0 |
Every property pays income each turn. Factories build ground units, airports build aircraft and ports build ships. How the economy works →
Terrain
| Terrain | Tiles | Share | Defense |
|---|---|---|---|
| Sea | 224 | 39% | – |
| Plains | 112 | 19% | ★ |
| Shoal | 68 | 12% | – |
| Road | 48 | 8% | – |
| Bridge | 36 | 6% | – |
| City | 36 | 6% | ★★★ |
| Forest | 24 | 4% | ★★ |
| Reef | 12 | 2% | ★ |
| Factory | 4 | 1% | ★★★ |
| HQ | 4 | 1% | ★★★★ |
| Airport | 4 | 1% | ★★★ |
| Port | 4 | 1% | ★★★ |
Starting armies
Each army starts with 2 Infantry.