Highlights

Skip any scene
Every story scene has a clear Skip button

One-click attacks
Select a unit and press A (or click an enemy) to aim right away: your unit picks the best spot to attack from, and a second click fires

See who you can hit
Crosshairs mark every enemy your selected unit can hit this turn
All the changes
Faster start
- Bootcamp's first mission gets you on the board in seconds: a quick wake-up call from Poppy, then it's your turn
- The other instructors now introduce themselves in the missions they teach: Shellby on defence, Kaboomski on explosions, Zip on flying, Pebble on boats
- Every story scene has a clear Skip button
Easier attacks
- Select a unit and press A (or click an enemy) to aim right away: your unit picks the best spot to attack from, and a second click fires
- Crosshairs mark every enemy your selected unit can hit this turn
Counterattacks explained
- The attack preview now tells you why an enemy won't hit back: practice dummy, out of range, out of ammo and more
- Practice dummies are clearly labelled, and Poppy explains counterattacks the first time one hits you
- Mission 2 is your first real fight: the drill sergeants hit back
Fixes
- Commanders no longer repeat the same line battle after battle (bye bye, endless "Hugs for the whole squad!")
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